There''s a new Elden Ring mod that''s so good I wish it might make it into a console version.
Elden Ring''s PC version has a tuxy set of new features, as well as a large and dedicated community. One of the most recent games to hit the game, Increased Draw Distance (opens in new tab), does pretty much what it says on the tin (thanks, Wccftech (opens in new tab)) and it''ll allow you to see more of the game''s distant landscapes as you travel through The Lands Between.
The best thing about the mod is that it manages this with very little effect on the game''s performance. Alternatively, you may get a PC that can run Elden Ring just fine, so you may get a better look at the game''s futures.
The Horizons Between
Why is increasing draw distance such a big deal for Elden Ring? For starters, developer From Software really wants you to enjoy its games while simultaneously learning. Be that the far-flung Bell of Awakening in Dark Souls, or the far-flung Lothric Castle in Dark Souls 3. You''re constantly informed of your goal, and the daunting amount of travel between you and it.
Elden Ring is no different. Right from the start, you can get a good look at Stormveil Castle, the game''s first major boss, and the rocky Erdtree, which is just a little bit above the surface. These spectacular monuments are a reference to how big the world around you is or how small you are when you are placed in it.
Elden Ring''s draw distance is expanding further toward this goal. And although disappointing, from Software, it''s something I''d like to see integrate into the PS5 and Xbox Series X|S version of the game.
I''d love to see a greater sense of my location in The Lands Between in terms of other major areas on the map. Even if the game didn''t have an official photo mode, further draw distance would certainly delight eager screenshotters like myself and I''m sure countless others.