The positive buzz around Sonic Frontiers is continuing with the release of its latest gameplay trailer, which demonstrates combat and upgrades.
Sonic Frontiers, which will be available on PS5, Xbox Series X|S, and Nintendo Switch on November 8, will not be a simple journey from A to B across the Starfall Islands. Fortunately, the game''s latest trailer shows that our boy is prepared to take on a new and improved arsenal of attacks and abilities.
The new features are really fun to use. The trailer shows off moves like the improved homing attack and drop dash, as well as brand new Phantom Rush, which has Sonic leaving afterimages of himself in a slew of punches and kicks. The Sonic Boom is another cheeky reference, but it''s also an attack with Sonic firing off a string of arched projectiles that would leave Street Fighter 6''s Guile feeling bored.
After the awful early reveal, each trailer has done a bit to restore Sonic Frontier''s image. I''m really becoming an avid Sonic fan, and I''m sure it will be beneficial.
Combat conundrums
Because combat in Sonic Frontiers looks like it doesn''t suck, it''s likely to be a big deal? Yes, it''s because combat is something that Sonic games don''t have if they have ever achieved it.
Shadow the Hedgehog was completely out of the way with its unproven (and horrendously horrendously horribly horrifying) focus on gun-based combat. Sonic and the Black Knight, a game I believe, were depressed by its insistence on Wii motion-based swordplay. Sonic Unleashed got close with its Werehog combat sections and a almost fighting game-like moveset, but it was sluggish and undercooked to play.
Sonic Frontiers is a sea change in that it''s the first time I''ve seen combat in a Sonic game and thought, ''Yeah, that actually looks really good,'' according to the Guardian. Obviously, we will not really know how these new abilities and their upgrades look until we have the game in place. However, Frontiers is clearly more polished than any other Sonic Forces.